![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdUW1A1ZA-Eonddn-VHRrKEj8neY6KED2KEY4le36IEvSdUt_ItxMQsxDpTi-2q52-exorxhg48JnBpcrvvvrOXP0xDl93dLOnCYW-cQD0eAXJk-aKe-vtYNdz3V9_-SGS27utU2RmgUY/s400/render2.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEif_gYX9KfbzD6mBbvlXit16iKqrCS7MuDHGk7BAnRdCJzuPQ0_bNXlp21bVM32tzz-s6UyyKlkyE8pPXaYFyQvXWnL9RiXlqarmKX1xHMQ7B3gPHWLglO6AUL3YwiuLZ1lJJZd_0Q4YBM/s400/render1.jpg)
Left: looking from windtip towards nose, can see washout in the tip
Right: leading edge, I only made half the wing, that nub in front is the nose
I began using a free program called Blender (blender.org) to model my hang glider to learn how to use the program. I only made half the wing so then I could double it and flip it over so both sides are symmetrical.
I hope to slowly learn this program to create a hang gliding video game, special effects in videos, or create an animated cartoon. I may just get frustrated with such a complicated program and give up, but we'll see . . .
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh6Kzk6d33yrUPwRUO6cXuH141Qe-kQyZwjC5BoMkyP8hglT7PuDUxlGm_hHnX58Bghyphenhyphenxs77b1CczifqrcGG6Mb5o39edlX_ez6esxdmpvpb-ze7W4zQrTIkOqjGUr7959iUO-jVfr4grE/s400/deleteme1.jpg)
I also made a new camera mount that is going to get some sweet shots - will post them if I can fly one of these rainy days this week. Thanks for visiting my blog!
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